I did that with the prison architect calculator, which show me exactly how many of each item. Staff can use anything in a Staff Only Zone. To get the perfect kitchen and canteen, you need to plan ahead.To satisfy their "warmth" need, install radiators in all rooms in which staff frequent through, including the Staff Room.It's best to build multiple Staff Rooms in multiple places so your staff don't have to walk too far to rest and go back to their position. To satisfy their "rest" need, you need a Staff Room.Your staff will prefer to eat in the Staff Canteen, but can eat their meals in a Staff Room until you have all of the prerequisites for one. It is created by building a standard Canteen and then designating it as ' Staff Only ' via the Deployment menu. To satisfy their "environment" need, make sure you have Janitors and Gardeners to keep the prison tidy, especially in the Staff Room. A Staff Canteen is the room in which your staff members will go to eat Staff Meals.To satisfy their "comfort" need, place a couple of sofas or wide sofas in the Staff Room.To satisfy their "recreation" need, you may want to build a functional Staff Room and add a variety of entertaining objects to it.Research ' Taser Rollout' for your regular Guards in the Bureaucracy screen.Research ' Tasers' for your Armed Guards in the Bureaucracy screen.Research "Body Armor" in the Bureaucracy screen.Research Armory in the Bureaucracy screen, so Armed Guards are available for use, in addition to everything below.To satisfy their "safety" need, you can do the following:.You can also place a serving table in a Staff Room. To satisfy their "food" need, you can mark a canteen as a Staff Only Zone, turning it into a Staff Canteen.To satisfy their "bladder" and "bowels" needs, you can have a toilet in your staff room or a toilet in any Staff Only Zone, and making sure it's accessible.Warmth (Requires " Weather & Temperature" to be enabled.).Staff's Needs are a little different from prisoners, but they can be fulfilled in similar ways. IN A NON- STAFF NEEDS PRISON: Press ESCAPE to pause and go to Main Menu, click " Extras", click "Map Settings", and turn Staff Needs on.WHEN STARTING A PRISON: Toggle the Staff Needs button in the "Create Prison" menu.Preferably 1 sink for every serving table. But the default ratio (medium variety, medium quantity) is: 1 serving table 40 prisoners. This ratio changes depending on your policy on food. To report bugs: Go to the official official Prison Architect. The key to building a successful and efficient kitchen is a ratio. The first thing you should do is to search if anyone have posted about it already. Youve got a bug, and youre itching to report it. Latest overview of bugs and improvements can be found on the official Prison Architect forum. I've tried unselecting dump and reselecting it, removing the serving table, removing near by objects and walls, using the clear indoor area tool, but nothing is working.Īnd a side effect of this is also staff members leaving trays in the hallway leading to the staff room, which I have also been unable to get moved, cleaned, and or dumped. Instead, consider reporting the bug on the official Prison Architect forum. So these abandoned food trays are just sitting there, and they arent being picked up again or cleaned or dumped. But both options result in them leaving a food tray (with food on it) behind. Each of the following objects increase or decrease its grading by 1 point: 2 if canteen serves high quality meals. The only way to get them unstuck is by either forcing them to move to a different location, or firing them. Canteen is graded on a scale from 0 to 10 (shown in Logistics -> Room Quality) if Cleared for Transfer DLC is enabled. But I ran into a problem where the staff members (such as guards, but not limited to them) would get stuck on the serving table. They feel a constant level of suppression and require new padded cells and psychiatric help to reduce some of their needs before they ignite and kick off. On the steam version, I have built a staff room and placed a serving table in it so that the staff could eat there. Criminally Insane inmates (often shortened to just 'CI') are a new type of prisoners and main feature of Psych Ward: Warden's Edition DLC. I have looked everywhere but the post are either really old, or arent related to the problem Im having. but I would still like to know if there is a way to fix this problem without needing to resort to mods, and if if there is a possibly a way to avoid this problem all together.* *edit*: I found a mod that can delete items, so I suppose this issue is no longer urgent for me.
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